Fudge CSharp - getting started

This guide is intended for people wishing to develop Fudge-CSharp itself.

What you'll need

At a bare minimum, you'll need:

Running unit tests manually

Ideally you'll be using something like TestDriven.net to run your tests from within Visual Studio, but if you're in the Express edition then plug-ins are disabled (for a discussion on why, have a look at this article).

If you need to run the tests manually from the command-line, then make sure your XUnit installation directory is on your path, and then from your build output directory (e.g. FudgeTests\bin\Release) run the following:

 xunit.console.exe FudgeTests.dll

This will generate your usual console-style output:

xUnit.net console test runner (64-bit .NET 2.0.50727.4200)
Copyright (C) 2007-9 Microsoft Corporation.

xunit.dll:     Version 1.4.9.1465
Test assembly: c:\Projects\Fudge\Fudge-CSharp\FudgeTests\bin\Release\FudgeTests.dll

..........................................................
Total tests: 58, Failures: 0, Skipped: 0, Time: 1.865 seconds

TODO

  • Assembly structure
  • Coding conventions, inc. commenting style and header block
  • Unit testing guidelines
Enter labels to add to this page:
Please wait 
Looking for a label? Just start typing.